Where do you land in the argument of more activist methods of design research and imposing the designers (or client’s) values through the design, versus remaining a neutral party that supports the audience’s existing needs? Why?
[A] I think "good" design can happen on both levels and it all really depends on the context and factors involved in a case to case basis. That being said, while its important to take the existing needs and wants of the users/audience into consideration, I think it's more valuable to assess those needs and desires and address the underlying issues on a systemic level. Doing the research, collecting the data, and looking at things through an objective and subjective lens, allow artists/designers to make connections and find the patterns. Like the proverb,"Give a person a fish, they eat for a day. Teach a person to fish and they never go hungry." it's ultimately about designing for solutions instead of problems.[Q2]
What are a few methods from this toolkit that you could implement into your design research for this project? What information do you expect you would get?
[A]I found "The Three Lenses of Human-Centered Design" to be helpful as a general framing device for organizing my research. There were quite a few things in the reading to consider in regards to time management in longer projects, dedicating a space, approaches to process documentation, and data collection. A few things I've already started to implement is identifying people to speak with, conducting expert interviews, collecting data from the community with the goal of identifying patterns and finding new avenues of research where potential solutions may arise.